Si compre la anterior version esta actualizacion debo comprarla?
New calibrated version
Over the past few years, many things have changed in VR. Numerous headsets have been released and we all know much more about virtual worlds and their techniques than we did at first.
In this version, we have corrected all the general FOV calculation (hFov and vFOV), and now it should fit perfectly to all headsets models. It also conforms to the maximum degress expressed by the manufacturer through SteamVR or OpenVR.
Throughout the holidays we will update the information tables and try to include the application we are developing to measure distortions and aberrations of the lens. Soon, you will be able to exchange results in VR and see what others have seen through their lenses in yours, independent of the headset you have.
Merry Christmas to all and stay safe wherever you are in the world. Thank you very much to all of you who have participated in this tool.
Knob2001 and www.realovirtual.com